Tuesday, September 4, 2012

Case Study Outline for Visual Effects

Case Study Outline
  The usage of Motion Capture and its Impact
1. Introductions
2. Background Information
   a. early motion capture
   b. 3D Reconstruction
      1. Military and Medical Purposes
      2. Production TurnOver
      3. Early Technology
           a. Electromechinical Suits
           b. Optical Fiber
           c. Electromagnetic Systems
   c. Application
           a. Medicine
           b. Sports
           c. Entertainment
3. Modern Motion Capture
    a. Entertainment Industry
      1. Popular Game
      2. Popular Film
      3. User Interactive
   b. Current Technology
      1. Suits
          a. Marked Suit
          b. Visual Led Suit
      2. Game Consoles with Motion Capture
          a. Wii
          b. Xbox Kinnect
          c. Play Motion
      3. Interactive Motion Capture
          a. Motion Active Dj
   c. Software
       1. Major League Company
          a. private developed software
       2. Prosumer
          a. PFTrack
          b. Syntheyes
          c. BouJou
4. The Impact of Motion Capture in the Industry from Early to Now
    a. The 3D Reconstruct of cutting Cost
    b. The impact of Technology and its graphic and potentials
5. Conclusion